ACTIVATE THE PIXEL STREAMING PLUGIN
In order to stream an Unreal Engine application, a few simple steps are required. The Pixel Streaming Plugin is not active by default and must be activated manually. To do this, open the "Plugins" menu under the "Edit" tab in the Unreal Engine Editor. Under the category "Graphics" you will find the Pixel Streaming Plugin. After checking the "Enabled" box, the editor must be restarted.